If the backwardness of the new hardware can improve the performance of the original switching game in this process, then Switch 2 may solve this is a problem. However, if it is implemented, this is unlikely to be a wand. On this wand, more vehicle processing and rendering capabilities will immediately lick the digital coatings of old games. Like Sony's PS5 Pro, the game needs to be customized from developers to use more powerful hardware. Switch 2 may also be the situation of "upgrade" Switch 1 game.
This will enable the responsibility of developers to ensure that the game can use any enhanced features provided by Switch 2. However, if it is done well-when Sony's PS5 Pro patch initially makes the game look worse, avoid Sony's errors-improvement of backward compatibility may make Switch 2 a great certainty of at least two generations of games.
That's it resolution,plural. The current switch has a display screen with a resolution of 1280 x 720 pixels in the handheld mode. When it is stopped and exported to the TV, it rose up to 1920 X 1080. In various sense, switch 2 needs to be higher. In a world of handheld game PCs, such as ASUS ROG Ally X or Lenovo Legion with 1080P screens can provide a resolution of 2560 X 1600, Switch 2 needs to provide at least 1080P full HD in the handheld mode.
Photo: Nintendo
Stopping, 1080P needs to jump to 4K, 3840 x 2160 pixels. If you have purchased new TVs in the past five to ten years, then it is almost definitely built for the resolution, so any content in Switch 2 will feel outdated. However, I can see some flexibility at this point. Although the "TRUE" 4K will be very good-maybe some additional processing capabilities built in the dock itself, which may make the game console rendering in ultra-high-definition-to make Nintendo rarely play digital games in the way of Sony or Microsoft, most of them, most of them, most of them, most of them, most of them, most of them, most of them. Players may accept 4K upgrade 4K. It is rumored that Switch 2 is roughly equivalent to PS4 Pro, and can get some impressive results through 4K upgrades. Therefore, I am glad to see Switch 2 match this benchmark test.
The switch did not start in media applications at all. In his life, Nintendo only added a few YouTube, Anime Streaming Service Crunchyroll, Hulu in Japan, and Niconico in Japan. This part depends on Nintendo’s intentional strategy, that is, switch no A multimedia device-then Rena Nintendo's chief operating officer Reggie Fils-Aimé said in 2017 that it is "becoming a world-class game device, which means that we want you to play games on the system first." To deny that it is still convenient to access streaming media applications on the console.
It seems that this idea is no stranger to Nintendo. Wii U has a local Netflix application, and Wii even has a dedicated BBC iPlayer application in the UK. Wii U also saw Nintendo's integrated TV service with its Nintendo TVII tool, combining the content provider to a portal. Demand also exists, and fans are still asking for streaming media services in existing switches.
Although Switch 2 may still chase the ideal of becoming a "world -class gaming equipment", the larger screen of the upcoming game console makes people particularly seductive to watch your favorite programs or movies during the journey. Nintendo really shouldn't exclude it.
This is big. One of the main factor of the success of the original switch is the failure of Wii U. About 47 people purchased one person (well, more than 13 million people, but this was with the 101 million wii owner or 146 million and 146 million and computing who bought a switch), which means that many people have missed it in the place Some real and excellent games launched on the console. like Mario Kart 8, Super Mario 3D World, and Captain TOAD: Treasure Tracker Provided Nintendo with a ready -made title pool for the switch port. Most players found them first.